Local-first · one clock · many glasses

See the session
as it actually happened.

Qoresence is an observation plane for gamers. HDMI video and controller input share one monotonic clock. Situation, clips, Deck, Lens and Ghost Cut all read that clock. The capture card opens once. Nothing else is allowed to open it.

127.0.0.1 by default · Ghost Cut is local · Twitch stays opt-in

SESSION / CLOCK SPINEmonotonic ns
HDMIcapture card · FrameHub
HIDDualSense · InputRing
IVCcouple video to press
Bussituation · moment · why
GlassesLens · Deck · Cut · MCP
one device / one ownerno second capture
Live session

Retina Deck
while a match is on.

Recorded from the operator glass — HDMI, DualSense, clutch feed, one clock. Not a second capture of the card.

75s cut from a local NCAA 27 session · DualSense Edge on USB · scoreboard 0–0 Q1 · Discuss on GitHub

What it is

Not a dashboard.
A causal plane.

Most tools overlay stats on a stream. Qoresence keeps a single session memory and hangs purpose-built glasses off it.

A gamer’s session is video plus hands plus game state. Those three signals usually live in different programs, on different clocks. Qoresence binds them locally: the streamer lobe owns the USB capture card, the controller lobe writes the InputRing, IVC stamps both with the same nanoseconds.

From that coupling the rest follows. Scoreboard OCR can confirm a call. FastMoment can mark clutch energy. Foundry writes an MP4 plus .chapters.json and .buttons.json. Ghost Cut later slices that same file and burns the why-strip onto it — no generative model, no extra camera.

The product promise is narrow on purpose: you can prove why a clip fired, from evidence that never left the machine.

The capture card is the brain. Everything else is a glass.
Hard rule · no dual-open DShow · FrameHub is the only live frame source
How it is orchestrated

Capture once.
Subscribe everywhere.

Each step is a lobe or a glass. None of them re-open the hardware.

01

Own the card

StreamerRuntime opens DirectShow index 0 (or the device you name). Frames land in FrameHub. OBS, if you use it, consumes the Lens URL — never the physical device a second time.

INPUT
02

Couple the hands

HID is parsed on the DualSense USB/BT map. An IMU jolt 5–80 ms before a press is a precursor — the body moved, then the bit flipped. IVC joins that edge to the FrameHub sequence. Score changes bind back to the nearest trigger. Ghost Cut lights the pad on the real footage.

COUPLE
03

Name the situation

Visual + OCR read the scorebug. Presence fusion and MomentScorer emit only when the clock and the picture agree. Blank frames do not invent 0–0.

SITUATION
04

Fan out on the bus

RetinaEventBus carries situation and moment events. Subscribers must not emit while holding their own lock — that rule is tested. The live feed must never freeze because a glass was slow.

CAUSAL
05

Hang the glasses

Lens (OBS), Deck/Rail (operator), Foundry Ghost Cut (after the clip), AgentGlass and MCP (read-only agents). All of them are views. None of them capture.

VIEW
The glasses

Four surfaces.
One session.

Each glass is a different atmosphere for the same clock. None of them is a second product.

GLASS / LENS

Clutch Lens

OBS Browser Source at http://127.0.0.1:8765/overlay.html. A thin ribbon and a score pill. Opacity follows tension. It sits on the game; it does not cover the ball.

GLASS / DECK

Retina Rail

Local theater at /deck.html. LIVE from FrameHub (WebRTC, MJPEG fallback). REPLAY from your HDMI clips. Situation, controller sync, clutch feed — the operator stays in the session.

GLASS / BAY

Foundry · Ghost Cut

Post-session. Pick a chaptered clip. Cut a local highlight with the why-strip and timed button ghosts burned in. Your players stay your players. Output lives beside the clip as MP4 + receipt.

GLASS / AGENT

AgentGlass + MCP

Read-only spectator APIs and ten MCP tools. Snapshot, health, clips, situation, search, graph. Localhost. No hidden write path. No second capture.

Use cases

What you actually do
with it.

Built first for NCAA Football 27 and Call of Duty. The plane is the product; the profile is a lens.

Call the board

Keep a live score, quarter and down on Lens and Deck from the HDMI scorebug — not from a cloud VLM guessing after a delay.

Prove a clutch

When FastMoment fires, the clip sidecar stores why. Ghost Cut turns that mark into a 6-second highlight you can watch without leaving the box.

Talk with evidence

ClutchBot can wait for OCR confirm before a chat line. Agents can subscribe to AgentGlass. The streamer still owns the card.

Pilot gates

Trust is a health check.

Run these before you treat a session as real. If age_s climbs and frames stop, it is almost never the card — it is a lock.

Captureage_s < 1
frames and pushes climb
Deck/health ok
LIVE picture moves
Cutchaptered clip →
local reel_*.mp4
Agent10 MCP tools
localhost only
Ready when you are

Install the plane.

Windows starter package, local venv, no cloud account. Capture hardware is optional for setup and required for live frames. Ghost Cut runs on the clips you already have.